Weird Battles Trading Card Game?
The Weird battles Trading Card Game is just a small Card Game I made for Weird Battles. So far it is played only amonst my friends at a Pokemon Card Club, and this page is just to give them information.
Weird Battles going to be redone!
Cards will be changed nad new ones will be added! This comes out in 2014. Three new cards are known of right now: Weirdo War, Weakling's Revenge and Golden Shield.
Weirdo War is a card with average Weirdo Energy and average attack power. However, the Limitation allows all other weirdoes to cause the same amount of damage to an opponent of their choice! This may sound bad until you learn that it starts with those on your side, allowing you to attack multiple times!
Weakling's Revenge is possibly the best card possible to start out with. It's maximum damage, 150, occurs at levels 1-4! Minimum damage is 10, at level 20. This sounds incredible but there are two downsides. It has very low Weirdo Energy and can only be used on an opponent a higher level than you. However, when tackling bosses with an under-leveled Weirdo, it is very useful. It also can be perfect for level-grinding your weaklings on higher-level missions.
Finally, we have Golden Shield; A card so far revealed only on this website! If you're looking at this website right now, then congratulations! You've just found yourself info not to be revealed otherwise for nearly a week. Golden Shield is something new in the series: A Golden Card. Golden Cards have INCREDIBLE abilities, but only one is allowed per deck. Golden Cards are ALWAYS over-powered, so this card's effect will now blow your mind. At level one, you flip 3 coins. If all three are heads, you weirdo is INVINCIBLE during your opponent's next turn! At level 10 and beyond, you only have to flip 2 and at level 20 you only must flip one. But there is a GIANT hole in this that could lead your to destruction. If you get a single tails while flipping for this card, you must discard Golden Shield. If you get two or more tails, you must discard every card attached to your weirdo and your entire hand, leaving you almost helpless without a lucky draw next turn! Although you can Golden Shield with Recycling Ray next turn, getting two or more tails can be fatal. At level 20, it is impossible to get two tails, but until your weirdo is at maximum power, you'd better be careful with Golden Shield. If your luck is really bad when it comes to flipping coins, then Golden Shield might be a bad idea or a last-resort. Strong card, but incredibly risky.
Weirdo War is a card with average Weirdo Energy and average attack power. However, the Limitation allows all other weirdoes to cause the same amount of damage to an opponent of their choice! This may sound bad until you learn that it starts with those on your side, allowing you to attack multiple times!
Weakling's Revenge is possibly the best card possible to start out with. It's maximum damage, 150, occurs at levels 1-4! Minimum damage is 10, at level 20. This sounds incredible but there are two downsides. It has very low Weirdo Energy and can only be used on an opponent a higher level than you. However, when tackling bosses with an under-leveled Weirdo, it is very useful. It also can be perfect for level-grinding your weaklings on higher-level missions.
Finally, we have Golden Shield; A card so far revealed only on this website! If you're looking at this website right now, then congratulations! You've just found yourself info not to be revealed otherwise for nearly a week. Golden Shield is something new in the series: A Golden Card. Golden Cards have INCREDIBLE abilities, but only one is allowed per deck. Golden Cards are ALWAYS over-powered, so this card's effect will now blow your mind. At level one, you flip 3 coins. If all three are heads, you weirdo is INVINCIBLE during your opponent's next turn! At level 10 and beyond, you only have to flip 2 and at level 20 you only must flip one. But there is a GIANT hole in this that could lead your to destruction. If you get a single tails while flipping for this card, you must discard Golden Shield. If you get two or more tails, you must discard every card attached to your weirdo and your entire hand, leaving you almost helpless without a lucky draw next turn! Although you can Golden Shield with Recycling Ray next turn, getting two or more tails can be fatal. At level 20, it is impossible to get two tails, but until your weirdo is at maximum power, you'd better be careful with Golden Shield. If your luck is really bad when it comes to flipping coins, then Golden Shield might be a bad idea or a last-resort. Strong card, but incredibly risky.